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Fernando Holguin Weber

Quito, Ecuador
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Been creating software my whole life, since the start of my career I've always found new ways to innovate in production, development and technology. It's my goal to create, bring something new to everything I work on.

Portfolio

Reel

Instagram

Rol

Software Engineer

Seniority
Senior
Skills
Unity
Swift
Android
C ++
Java
Flutter
ReactJS
Scrum
Xcode
DOTS
C#

Experiencias relevantes

Project Manager, Lead App Dev - Mardis Cia

2 años

Product lead creating service apps for the e-commerce sector, using JIRA and AGILE development methodologies with Stories, Epics and dailies. Scoping projects and modifying the systems on project needs.

Lead iOS Engineer / Product Lead - Picker Express

1 año

Helped to create from the ground up a SAAS company as the iOS Lead with (Swift, Xcode, MongoDB). In charge of the UX with techniques found in game design. Applied Scrum, Git and Continuous integration.

Lead Software Engineer - Ximah Digital

6 años

Started as a Game Developer, we built a few dozen game (Starling, C++, and Unity). I helped the company become app centric (Swift, Xcode, and Unity), and web content with (WebGL, Js, Pixi, ThreeJs), participated in 100s of web and app projects. Introduced git and Agile. budgeted, designed, and lead, making awards for Best Digital Agency and Honorary Webbys.

Educación

Unity Certified Developer

2018

Higher Degree in Digital Arts

IGAD University. Went in to fill the gaps. Learned 3D modeling and lighting to become a Tech Artist, also animation and cinematography, which I use to create better game engines.
2007 - 2011